TAKEOVER Upcoming Feature Film

General / 21 October 2024

3D GENERALIST for Checkpoint VFX

  • Tasked with assembling, modeling, texturing, lighting, and rendering shots. 
  • Worked with a small team of fewer than 10 artists to complete a feature film on a tight deadline.
  • Modeled and textured 12+ sets, ingested and textured 6 vehicles, using both custom-made and pre-made assets. 
  • Sets ranged from urban interiors and exteriors, grungy nighttime scenes to bright daylight scenes. 
  • Worked remotely with a team spanning across the US, scheduled and planned using ShotGrid.
  • Imported and ingested animations, digi-doubles, and cameras to complete complex shots.
  • Individually assembled and rendered 300+ shots, and partnered with fellow artists to render another 100+ shots.
  • Collaborated with the director, concept artist, and comp supervisor to ensure highly stylized continuity.